Cover artwork I generate from the game data. I do not use publisher artwork.
Game profile
Worms Armageddon
Armed earthworms battle each other turn based with an arsenal of ludicrous weapons like the Holy Hand Grenade sheep. Destructible 2D terrain and pure chaos make every match a party favorite.
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What kind of game this is
At its core this is Strategy / Party, set in an abstract, non-literal space. Visually it is built on pixel art, and the overall tone stays light and upbeat. The structure is guided rather than open, so you are moved along instead of dropped into a map. It is built around short sessions, which makes it easy to pick up for half an hour.
The difficulty is moderate and fair, demanding attention without punishing you for it. There is no story to speak of, the systems carry everything. You can play it with others cooperatively or go head to head. It runs on 2 platforms. It sits in the budget bracket.
What stands out
- absurd weapon arsenal
- destructible terrain
- perfect for party sessions
This fits you if
- you want your skill measured against other people
- you would rather build something than be told what to do
- you usually have thirty to sixty minutes and want that to be enough
- cutscenes annoy you and you just want to play
- you have someone to play with
- you enjoy competing against other players
Look elsewhere if
- you play mainly for narrative
- you want something that lasts, this is over after 10 hours
- pixel art puts you off
- you want something with real weight to it
What it costs you in time
About 10 hours in total. At two hours per evening that is around 5 evenings, so about a week of casual play.
How the rating ranks
Critics settled on 91 out of 100, which puts it above 90 percent of the 1206 games here and at rank 121 overall. That is a strong score, comfortably above what most releases manage.
For comparison, Strategy averages 82 points across the database, so this one sits 9 points above its own genre. The figure rests on 363 collected ratings.
Released in 1999, which makes it 27 years old. A genuine classic, and worth checking how the version you buy holds up today.
The facts
- Release year
- 1999
- Genres
- Strategy, Party
- Playtime
- approx. 10 hrs.
- Difficulty
- Moderate, fair
- Story weight
- None, pure gameplay
- Play with
- Solo, Co-op, Competitive
- Setting
- Abstract
- Visual style
- Pixel art
- Price bracket
- Budget
- Platforms
- PC, PlayStation
- Critic rating
- 91 / 100
Direct comparison
| Genres | Release year | Playtime | Critic rating | Price bracket |
|---|---|---|---|---|
| Worms Armageddon | 1999 | approx. 10 hrs. | 91 | Budget |
| UFO 50 | 2024 | Endless game | 89 | Mid price |
| Trombone Champ | 2022 | approx. 8 hrs. | 76 | Budget |
| Friday Night Funkin' | 2020 | approx. 6 hrs. | 82 | Free-to-play |
If you liked this, try these
- UFO 50 Shared: Strategy, Abstract, longer
- Trombone Champ Shared: Party, Abstract
- Friday Night Funkin' Shared: Party, Abstract, shorter
- Splatoon 3 Shared: Party, Abstract, longer
- Totally Accurate Battle Simulator Shared: Strategy, Party, longer
- Brawl Stars Shared: Party, Abstract, longer