Cover artwork I generate from the game data. I do not use publisher artwork.
Game profile
Vampire Survivors
Hordes of monsters get mowed down by automatically firing weapons, while the character unlocks new combinations with every level. The simple runs of around 30 minutes are perfect for quick sessions on the go.
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What kind of game this is
At its core this is Roguelike / Action, set in the present day. Visually it is built on pixel art, and the overall tone stays somewhere between light and heavy. The structure is guided rather than open, so you are moved along instead of dropped into a map. It is built around short sessions, which makes it easy to pick up for half an hour.
Difficulty stays forgiving, so progress rarely depends on your reflexes. There is no story to speak of, the systems carry everything. Co-op is supported, so you can bring someone along. It is available broadly, on 5 platforms. It sits in the budget bracket.
What stands out
- Simple, addictive formula
- Huge weapon synergies
- Very cheap
This fits you if
- levelling, looting and optimising a build is your kind of loop
- you want to wind down rather than be tested
- you usually have thirty to sixty minutes and want that to be enough
- cutscenes annoy you and you just want to play
- you want zero frustration and no difficulty wall
- you have someone to play with
Look elsewhere if
- you need real difficulty to stay interested
- you play mainly for narrative
- pixel art puts you off
- repetition wears you down instead of drawing you in
What it costs you in time
About 25 hours in total. At three evenings a week and two hours each, you will be busy for roughly 4 weeks, or 13 sessions.
How the rating ranks
Critics settled on 91 out of 100, which puts it above 90 percent of the 1206 games here and at rank 120 overall. That is a strong score, comfortably above what most releases manage.
For comparison, Roguelike averages 84 points across the database, so this one sits 7 points above its own genre. The figure rests on 372 collected ratings.
Released in 2022 and 4 years old. Recent enough to look and run modern, old enough to be patched and often discounted.
The facts
- Release year
- 2022
- Genres
- Roguelike, Action, Survival
- Playtime
- approx. 25 hrs.
- Difficulty
- Relaxed, forgiving
- Story weight
- None, pure gameplay
- Play with
- Solo, Co-op
- Setting
- Present day
- Visual style
- Pixel art
- Price bracket
- Budget
- Platforms
- PC, PlayStation, Xbox, Switch, Mobile
- Critic rating
- 91 / 100
Direct comparison
| Genres | Release year | Playtime | Critic rating | Price bracket |
|---|---|---|---|---|
| Vampire Survivors | 2022 | approx. 25 hrs. | 91 | Budget |
| Soulstone Survivors | 2025 | approx. 25 hrs. | 84 | Budget |
| Halls of Torment | 2024 | approx. 20 hrs. | 88 | Budget |
| Megabonk | 2025 | approx. 15 hrs. | 84 | Budget |
If you liked this, try these
- Soulstone Survivors Shared: Roguelike, Action
- Halls of Torment Shared: Roguelike, Action
- Megabonk Shared: Roguelike, Action, shorter
- Jötunnslayer: Hordes of Hel Shared: Roguelike, Action, longer
- Risk of Rain 2 Shared: Roguelike, Action
- 20 Minutes Till Dawn Shared: Roguelike, Action, shorter