Cover artwork I generate from the game data. I do not use publisher artwork.
Game profile
Ultrakill
A bloodthirsty robot blasts through Hell at breakneck speed, earning style points for creative combos of shotgun, chainsaw blade and parries. This stylized retro inspired shooter demands precision and constant aggression rather than cover.
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What kind of game this is
At its core this is Shooter / Action, set in a science fiction world. Visually it is deliberately stylised rather than photorealistic, and the overall tone stays somewhere between light and heavy. The structure is guided rather than open, so you are moved along instead of dropped into a map. It is built around short sessions, which makes it easy to pick up for half an hour.
It is genuinely demanding, and repeated failure is part of how it is designed. Story exists mostly as background texture rather than a reason to keep going. It is a single player experience from start to finish. It is available on one platform. It sits in the budget bracket.
What stands out
- Fast style scoring system
- Hellish setting
- Aggressive gameplay
This fits you if
- you are after a proper adrenaline rush
- you want your skill measured against other people
- you usually have thirty to sixty minutes and want that to be enough
- you want real resistance and are fine with dying a lot
- you play alone and want a complete experience without other people
- you are watching your budget
Look elsewhere if
- you want to relax and not be punished for mistakes
- you specifically want an open world to roam
- you want to play it side by side with someone
- you want a game that fills a whole evening in one go
What it costs you in time
About 15 hours in total. At three evenings a week and two hours each, you will be busy for roughly 3 weeks, or 8 sessions.
How the rating ranks
Critics settled on 91 out of 100, which puts it above 90 percent of the 1206 games here and at rank 119 overall. That is a strong score, comfortably above what most releases manage.
For comparison, Shooter averages 81 points across the database, so this one sits 10 points above its own genre. The figure rests on 90 collected ratings.
Released in 2020, so it has 6 years behind it. Usually cheap by now and the rough edges are long fixed.
The facts
- Release year
- 2020
- Genres
- Shooter, Action
- Playtime
- approx. 15 hrs.
- Difficulty
- Demanding, punishing
- Story weight
- Background flavour
- Play with
- Solo
- Setting
- Sci-fi
- Visual style
- Stylised
- Price bracket
- Budget
- Platforms
- PC
- Critic rating
- 91 / 100
Direct comparison
| Genres | Release year | Playtime | Critic rating | Price bracket |
|---|---|---|---|---|
| Ultrakill | 2020 | approx. 15 hrs. | 91 | Budget |
| Valorant | 2020 | Endless game | 78 | Free-to-play |
| Furi | 2016 | approx. 8 hrs. | 79 | Mid price |
| Helldivers 2 | 2024 | approx. 40 hrs. | 88 | Mid price |
If you liked this, try these
- Valorant Shared: Shooter, Action, Sci-fi, longer
- Furi Shared: Shooter, Action, Sci-fi, shorter
- Helldivers 2 Shared: Shooter, Action, Sci-fi, longer
- Halo Infinite Shared: Shooter, Action, Sci-fi
- Apex Legends Shared: Shooter, Action, Sci-fi, longer
- Risk of Rain 2 Shared: Shooter, Action, Sci-fi, longer