Cover artwork I generate from the game data. I do not use publisher artwork.
Game profile
The Henry Stickmin Collection
In this collection of interactive flash classics, players pick paths at branching decision points for the bumbling escape artist Henry Stickmin, and nearly every choice leads to absurdly funny results. The many alternate endings and dark humor turned the series into a beloved meme goldmine.
Affiliate link. If you buy through it, I earn a small commission at no extra cost to you.
What kind of game this is
At its core this is Adventure / Puzzle, set in the present day. Visually it is deliberately stylised rather than photorealistic, and the overall tone stays light and upbeat. The structure is guided rather than open, so you are moved along instead of dropped into a map. It is built around short sessions, which makes it easy to pick up for half an hour.
Difficulty stays forgiving, so progress rarely depends on your reflexes. The story matters and gives the mechanics a frame, without taking over. It is a single player experience from start to finish. It runs on 2 platforms. It sits in the budget bracket.
What stands out
- Many endings
- Dark humor
- Meme goldmine
This fits you if
- you want to live through a story, not just play a system
- you would rather build something than be told what to do
- you usually have thirty to sixty minutes and want that to be enough
- you want zero frustration and no difficulty wall
- you play alone and want a complete experience without other people
- you are watching your budget
Look elsewhere if
- you need real difficulty to stay interested
- you want something that lasts, this is over after 8 hours
- you specifically want an open world to roam
- you want to play it side by side with someone
What it costs you in time
About 8 hours in total. At two hours per evening that is around 4 evenings, so about a week of casual play.
How the rating ranks
Critics settled on 90 out of 100, which puts it above 85 percent of the 1206 games here and at rank 170 overall. That is a strong score, comfortably above what most releases manage.
For comparison, Adventure averages 83 points across the database, so this one sits 7 points above its own genre. The figure rests on 81 collected ratings.
Released in 2020, so it has 6 years behind it. Usually cheap by now and the rough edges are long fixed.
The facts
- Release year
- 2020
- Genres
- Adventure, Puzzle
- Playtime
- approx. 8 hrs.
- Difficulty
- Relaxed, forgiving
- Story weight
- Present and relevant
- Play with
- Solo
- Setting
- Present day
- Visual style
- Stylised
- Price bracket
- Budget
- Platforms
- PC, Switch
- Critic rating
- 90 / 100
Direct comparison
| Genres | Release year | Playtime | Critic rating | Price bracket |
|---|---|---|---|---|
| The Henry Stickmin Collection | 2020 | approx. 8 hrs. | 90 | Budget |
| There Is No Game: Wrong Dimension | 2020 | approx. 6 hrs. | 87 | Budget |
| The Plucky Squire | 2024 | approx. 10 hrs. | 88 | Mid price |
| Thank Goodness You're Here! | 2024 | approx. 5 hrs. | 90 | Budget |
If you liked this, try these
- There Is No Game: Wrong Dimension Shared: Adventure, Puzzle
- The Plucky Squire Shared: Adventure, Puzzle
- Thank Goodness You're Here! Shared: Adventure, Puzzle, Present day, shorter
- The Stanley Parable: Ultra Deluxe Shared: Adventure, Puzzle, Present day, shorter
- Sam & Max Save the World Remastered Shared: Adventure, Puzzle, Present day
- Tangle Tower Shared: Adventure, Puzzle, Present day