Game profile
Keep Talking and Nobody Explodes
An asymmetric cooperative game where one person sees a virtual bomb while other people must verbally guide them using a printed manual to defuse it in time. Clear communication under time pressure is the true core of the game.
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What kind of game this is
At its core this is Puzzle / Party, set in the present day. Visually it is deliberately stylised rather than photorealistic, and the overall tone stays light and upbeat. The structure is guided rather than open, so you are moved along instead of dropped into a map. It is built around short sessions, which makes it easy to pick up for half an hour.
The difficulty is moderate and fair, demanding attention without punishing you for it. There is no story to speak of, the systems carry everything. Co-op is supported, so you can bring someone along. It is available broadly, on 5 platforms. It sits in the budget bracket.
What stands out
- Asymmetric cooperation
- Verbal bomb defusal
- Communication under pressure
This fits you if
- you enjoy being made to think
- you want your skill measured against other people
- you usually have thirty to sixty minutes and want that to be enough
- cutscenes annoy you and you just want to play
- you have someone to play with
- you are watching your budget
Look elsewhere if
- you play mainly for narrative
- you want something that lasts, this is over after 5 hours
- you play alone, this needs other people
- you want something with real weight to it
How long is Keep Talking and Nobody Explodes?
About 5 hours in total. That is roughly 3 evening(s), so you can realistically finish it this week.
How the rating ranks
Critics settled on 84 out of 100, which puts it above 52 percent of the 1276 games here and at rank 556 overall. That is mid-table for this database. Not a standout at the top, but solidly rated.
For comparison, Puzzle averages 83 points across the database, so this one is right in line with its genre. The figure rests on 124 collected ratings.
Released in 2015, which makes it 11 years old. A genuine classic, and worth checking how the version you buy holds up today.
The facts
- Release year
- 2015
- Genres
- Puzzle, Party
- Playtime
- approx. 5 hrs.
- Difficulty
- Moderate, fair
- Story weight
- None, pure gameplay
- Play with
- Co-op
- Setting
- Present day, Abstract
- Visual style
- Stylised
- Price bracket
- Budget
- Platforms
- PC, Switch, Mobile, PlayStation, Xbox
- Critic rating
- 84 / 100
Direct comparison
| Genres | Release year | Playtime | Critic rating | Price bracket |
|---|---|---|---|---|
| Keep Talking and Nobody Explodes | 2015 | approx. 5 hrs. | 84 | Budget |
| Meccha Chameleon | 2026 | approx. 8 hrs. | 76 | Budget |
| WarioWare: Get It Together! | 2021 | approx. 6 hrs. | 81 | Budget |
| Pico Park | 2019 | approx. 6 hrs. | 84 | Budget |
If you liked this, try these
- 76/100 Meccha Chameleon Shared: Puzzle, Party, Abstract, longer
- 81/100 WarioWare: Get It Together! Shared: Puzzle, Party, Abstract
- 84/100 Pico Park Shared: Puzzle, Party, Abstract
- 76/100 Escape Academy Shared: Puzzle, Party, Present day
- 76/100 Trombone Champ Shared: Puzzle, Party, Abstract, longer
- 82/100 Friday Night Funkin' Shared: Puzzle, Party, Abstract