Cover artwork I generate from the game data. I do not use publisher artwork.
Game profile
Immortality
An interactive film puzzle made of hundreds of clips from three unreleased feature films, explored through a match cut mechanic. The disappearance of actress Marissa Marcel and an unsettling secret only become visible through careful connections between scenes.
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What kind of game this is
At its core this is Puzzle / Adventure, set in the present day. Visually it is going for realism, and the overall tone stays dark throughout. The structure is guided rather than open, so you are moved along instead of dropped into a map. Sessions of an hour or two sit at the sweet spot here.
The difficulty is moderate and fair, demanding attention without punishing you for it. The narrative carries the whole thing, and the mechanics serve it. It is a single player experience from start to finish. It is available broadly, on 4 platforms. It sits in the mid price bracket.
What stands out
- Match cut mechanic
- Hundreds of film clips
- Unsettling secret
This fits you if
- you want to live through a story, not just play a system
- you enjoy being made to think
- you actually want to be scared
- the writing matters more to you than the mechanics
- you play alone and want a complete experience without other people
- you prefer a darker, heavier tone
Look elsewhere if
- you skip cutscenes and want to get to the gameplay
- you want something that lasts, this is over after 6 hours
- you want something light and easy going
- you specifically want an open world to roam
What it costs you in time
About 6 hours in total. At two hours per evening that is around 3 evenings, so about a week of casual play.
How the rating ranks
Critics settled on 92 out of 100, which puts it above 93 percent of the 1206 games here and at rank 73 overall. That is a strong score, comfortably above what most releases manage.
For comparison, Puzzle averages 83 points across the database, so this one sits 9 points above its own genre. The figure rests on 55 collected ratings.
Released in 2022 and 4 years old. Recent enough to look and run modern, old enough to be patched and often discounted.
The facts
- Release year
- 2022
- Genres
- Puzzle, Adventure
- Playtime
- approx. 6 hrs.
- Difficulty
- Moderate, fair
- Story weight
- Carries the whole game
- Play with
- Solo
- Setting
- Present day
- Visual style
- Realistic
- Price bracket
- Mid price
- Platforms
- PC, Xbox, Mobile, PlayStation
- Critic rating
- 92 / 100
Direct comparison
| Genres | Release year | Playtime | Critic rating | Price bracket |
|---|---|---|---|---|
| Immortality | 2022 | approx. 6 hrs. | 92 | Mid price |
| Danganronpa: Trigger Happy Havoc | 2010 | approx. 14 hrs. | 82 | Budget |
| Lorelei and the Laser Eyes | 2024 | approx. 15 hrs. | 89 | Mid price |
| Zero Escape: The Nonary Games | 2017 | approx. 20 hrs. | 89 | Mid price |
If you liked this, try these
- Danganronpa: Trigger Happy Havoc Shared: Puzzle, Adventure, Present day, longer
- Lorelei and the Laser Eyes Shared: Puzzle, Adventure, Present day, longer
- Zero Escape: The Nonary Games Shared: Puzzle, Adventure, Present day, longer
- Strange Horticulture Shared: Puzzle, Adventure
- Layers of Fear Shared: Puzzle, Adventure, Present day
- Unavowed Shared: Puzzle, Adventure, Present day, longer