Cover artwork I generate from the game data. I do not use publisher artwork.
Game profile
Dicey Dungeons
A dice roguelike from Terry Cavanagh in which anthropomorphic dice play as knight, witch or robot against quirky enemies. Each of the six classes brings its own dice mechanics and equipment logic, providing plenty of variety.
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What kind of game this is
At its core this is Roguelike / Strategy, set in a fantasy world. Visually it is deliberately stylised rather than photorealistic, and the overall tone stays light and upbeat. The structure is guided rather than open, so you are moved along instead of dropped into a map. It is built around short sessions, which makes it easy to pick up for half an hour.
The difficulty is moderate and fair, demanding attention without punishing you for it. Story exists mostly as background texture rather than a reason to keep going. It is a single player experience from start to finish. It is available broadly, on 5 platforms. It sits in the budget bracket.
What stands out
- Six quirky classes
- Dice as resource
- Snappy runs
This fits you if
- you enjoy being made to think
- you want your skill measured against other people
- you usually have thirty to sixty minutes and want that to be enough
- you play alone and want a complete experience without other people
- you are watching your budget
- you want something light that leaves you in a good mood
Look elsewhere if
- repetition wears you down instead of drawing you in
- you want to play it side by side with someone
- you want something with real weight to it
- you want a game that fills a whole evening in one go
What it costs you in time
About 15 hours in total. At three evenings a week and two hours each, you will be busy for roughly 3 weeks, or 8 sessions.
How the rating ranks
Critics settled on 90 out of 100, which puts it above 85 percent of the 1206 games here and at rank 134 overall. That is a strong score, comfortably above what most releases manage.
For comparison, Roguelike averages 84 points across the database, so this one sits 6 points above its own genre. The figure rests on 70 collected ratings.
Released in 2019, so it has 7 years behind it. Usually cheap by now and the rough edges are long fixed.
The facts
- Release year
- 2019
- Genres
- Roguelike, Strategy, Puzzle
- Playtime
- approx. 15 hrs.
- Difficulty
- Moderate, fair
- Story weight
- Background flavour
- Play with
- Solo
- Setting
- Fantasy
- Visual style
- Stylised
- Price bracket
- Budget
- Platforms
- PC, Switch, Mobile, Xbox, PlayStation
- Critic rating
- 90 / 100
Direct comparison
| Genres | Release year | Playtime | Critic rating | Price bracket |
|---|---|---|---|---|
| Dicey Dungeons | 2019 | approx. 15 hrs. | 90 | Budget |
| Slice & Dice | 2021 | approx. 20 hrs. | 89 | Budget |
| Peglin | 2024 | approx. 20 hrs. | 86 | Budget |
| Luck be a Landlord | 2023 | approx. 15 hrs. | 85 | Budget |
If you liked this, try these
- Slice & Dice Shared: Roguelike, Strategy, Fantasy
- Peglin Shared: Roguelike, Strategy, Fantasy
- Luck be a Landlord Shared: Roguelike, Strategy
- Wildfrost Shared: Roguelike, Strategy, Fantasy
- Besiege Shared: Strategy, Puzzle, Fantasy
- Bad North Shared: Roguelike, Strategy, Fantasy, shorter