Game profile
Dark Souls: Remastered
In the interconnected, grim world of Lordran, players fight as an undead against brutal boss enemies and learn from every death. The remastered version offers stable 60 frames per second and laid the foundation for the entire soulslike genre.
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What kind of game this is
At its core this is Soulslike / RPG, set in a fantasy world. Visually it is going for realism, and the overall tone stays dark throughout. The world is open, so wandering off and ignoring the main path is part of the deal. It rewards long uninterrupted stretches more than quick check-ins.
It is genuinely demanding, and repeated failure is part of how it is designed. Story exists mostly as background texture rather than a reason to keep going. You can play it with others cooperatively or go head to head. It is available broadly, on 4 platforms. It sits in the budget bracket.
What stands out
- unforgiving challenge
- interwoven level design
- genre defining classic
This fits you if
- exploring for its own sake is the point for you
- you want your skill measured against other people
- you can sit down for a proper long stretch without interruptions
- you like getting lost and ignoring the main objective for hours
- you want real resistance and are fine with dying a lot
- you have someone to play with
Look elsewhere if
- you want to relax and not be punished for mistakes
- you only ever get short bursts of play time
- you want something light and easy going
- you prefer a stylised look over realism
How long is Dark Souls: Remastered?
About 42 hours in total. At three evenings a week and two hours each, you will be busy for roughly 7 weeks, or 21 sessions.
How the rating ranks
Critics settled on 87 out of 100, which puts it above 71 percent of the 1276 games here and at rank 300 overall. That is mid-table for this database. Not a standout at the top, but solidly rated.
For comparison, Soulslike averages 85 points across the database, so this one sits 2 points above its own genre. The figure rests on 581 collected ratings.
Released in 2018, so it has 8 years behind it. Usually cheap by now and the rough edges are long fixed.
The facts
- Release year
- 2018
- Genres
- Soulslike, RPG
- Playtime
- approx. 42 hrs.
- Difficulty
- Demanding, punishing
- Story weight
- Background flavour
- Play with
- Solo, Co-op, Competitive
- Setting
- Fantasy
- Visual style
- Realistic
- Price bracket
- Budget
- Platforms
- PC, PlayStation, Xbox, Switch
- Critic rating
- 87 / 100
Direct comparison
| Genres | Release year | Playtime | Critic rating | Price bracket |
|---|---|---|---|---|
| Dark Souls: Remastered | 2018 | approx. 42 hrs. | 87 | Budget |
| Elden Ring | 2022 | approx. 60 hrs. | 97 | Mid price |
| Dark Souls III | 2016 | approx. 33 hrs. | 86 | Mid price |
| Nioh 3 | 2026 | approx. 55 hrs. | 90 | Full price |
If you liked this, try these
- 97/100 Elden Ring Shared: Soulslike, RPG, Fantasy, longer
- 86/100 Dark Souls III Shared: Soulslike, RPG, Fantasy
- 90/100 Nioh 3 Shared: Soulslike, RPG, Fantasy, rated higher
- n/a Windrose Shared: Soulslike, RPG, Fantasy, longer
- 89/100 V Rising Shared: RPG, Fantasy, rated higher
- 74/100 Wuchang: Fallen Feathers Shared: Soulslike, RPG, Fantasy