ENDEFRES
B3T

Cover artwork I generate from the game data. I do not use publisher artwork.

Game profile

Burnout 3: Takedown

2004 Racing approx. 15 hrs. Budget 93/100

Fast arcade racing rewards risky driving, ramming opponents, and spectacular slow-motion crashes. The 2004 classic remains the benchmark for action packed, unrealistic arcade racing and can be played on original hardware or via emulation.

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What kind of game this is

At its core this is Racing, set in the present day. Visually it is leaning into a retro look, and the overall tone stays light and upbeat. The structure is guided rather than open, so you are moved along instead of dropped into a map. It is built around short sessions, which makes it easy to pick up for half an hour.

The difficulty is moderate and fair, demanding attention without punishing you for it. There is no story to speak of, the systems carry everything. Competitive play against other people is part of the package. It runs on 2 platforms. It sits in the budget bracket.

What stands out

  • Takedown mechanic
  • Slow motion crashes
  • Pure arcade speed

This fits you if

  • you are after a proper adrenaline rush
  • you want your skill measured against other people
  • you usually have thirty to sixty minutes and want that to be enough
  • cutscenes annoy you and you just want to play
  • you enjoy competing against other players
  • you are watching your budget

Look elsewhere if

  • you play mainly for narrative
  • competitive lobbies stress you out
  • you want to play it side by side with someone
  • you want something with real weight to it

What it costs you in time

About 15 hours in total. At three evenings a week and two hours each, you will be busy for roughly 3 weeks, or 8 sessions.

How the rating ranks

Critics settled on 93 out of 100, which puts it above 95 percent of the 1206 games here and at rank 36 overall. That is a strong score, comfortably above what most releases manage.

For comparison, Racing averages 81 points across the database, so this one sits 12 points above its own genre. The figure rests on 221 collected ratings.

Released in 2004, which makes it 22 years old. A genuine classic, and worth checking how the version you buy holds up today.

The facts

Release year
2004
Genres
Racing
Playtime
approx. 15 hrs.
Difficulty
Moderate, fair
Story weight
None, pure gameplay
Play with
Solo, Competitive
Setting
Present day
Visual style
Retro
Price bracket
Budget
Platforms
PlayStation, Xbox
Critic rating
93 / 100

Direct comparison

Genres Release year Playtime Critic rating Price bracket
Burnout 3: Takedown 2004 approx. 15 hrs. 93 Budget
Need for Speed: Most Wanted 2005 approx. 15 hrs. 85 Budget
SSX 3 2003 approx. 10 hrs. 93 Budget
Trials Rising 2019 approx. 15 hrs. 77 Budget

If you liked this, try these

  • S3
    SSX 3 2003 · 93/100 Shared: Racing, Present day, shorter

Appears in these lists

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