Game profile
Anno 117: Pax Romana
The latest entry in the Anno series moves trading empires into the era of the Roman Empire. Province building, trade routes, and political intrigue combine with the series' familiar deep economic simulation.
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What kind of game this is
At its core this is City builder / Strategy, set in a historical period. Visually it is going for realism, and the overall tone stays light and upbeat. The structure is guided rather than open, so you are moved along instead of dropped into a map. It rewards long uninterrupted stretches more than quick check-ins.
The difficulty is moderate and fair, demanding attention without punishing you for it. Story exists mostly as background texture rather than a reason to keep going. It is a single player experience from start to finish. It runs on 3 platforms. It is a full price release.
What stands out
- Roman Empire setting
- Build a trade empire
- Political intrigue
This fits you if
- you would rather build something than be told what to do
- levelling, looting and optimising a build is your kind of loop
- you can sit down for a proper long stretch without interruptions
- you play alone and want a complete experience without other people
- you want something light that leaves you in a good mood
Look elsewhere if
- you do not have 60 hours to give a single game
- you only ever get short bursts of play time
- you are not willing to pay full price right now
- you want to play it side by side with someone
How long is Anno 117: Pax Romana?
About 60 hours in total. At three evenings a week and two hours each, you will be busy for roughly 10 weeks, or 30 sessions.
How the rating ranks
Critics settled on 83 out of 100, which puts it above 47 percent of the 1276 games here and at rank 620 overall. That is mid-table for this database. Not a standout at the top, but solidly rated.
For comparison, City builder averages 81 points across the database, so this one sits 2 points above its own genre. The figure rests on a comparatively small number of ratings, so treat it as an indication rather than a verdict.
Released in 2025, so it is current. Expect it to run well on modern hardware and still get patches.
The facts
- Release year
- 2025
- Genres
- City builder, Strategy, Simulation
- Playtime
- approx. 60 hrs.
- Difficulty
- Moderate, fair
- Story weight
- Background flavour
- Play with
- Solo
- Setting
- Historical
- Visual style
- Realistic
- Price bracket
- Full price
- Platforms
- PC, PlayStation, Xbox
- Critic rating
- 83 / 100
Direct comparison
| Genres | Release year | Playtime | Critic rating | Price bracket |
|---|---|---|---|---|
| Anno 117: Pax Romana | 2025 | approx. 60 hrs. | 83 | Full price |
| Going Medieval | 2026 | approx. 40 hrs. | n/a | Mid price |
| Big Ambitions | 2026 | Endless game | n/a | Mid price |
| Manor Lords | 2024 | approx. 80 hrs. | 79 | Mid price |
If you liked this, try these
- n/a Going Medieval Shared: City builder, Strategy, Historical, shorter
- n/a Big Ambitions Shared: City builder, Strategy, longer
- 79/100 Manor Lords Shared: City builder, Strategy, Historical
- 77/100 Tropico 6 Shared: City builder, Strategy, Historical, shorter
- n/a Foundation Shared: City builder, Strategy, Historical
- 83/100 Anno 1800 Shared: City builder, Strategy, Historical, longer