Cover artwork I generate from the game data. I do not use publisher artwork.
Game profile
Absolum
From the team behind the modern beat em up revival classics, Absolum blends top tier combat action with roguelite elements. The world of Talamh sets the stage for a lovingly crafted fantasy arcade adventure.
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What kind of game this is
At its core this is Action / RPG, set in a fantasy world. Visually it is deliberately stylised rather than photorealistic, and the overall tone stays somewhere between light and heavy. The structure is guided rather than open, so you are moved along instead of dropped into a map. Sessions of an hour or two sit at the sweet spot here.
It is genuinely demanding, and repeated failure is part of how it is designed. The story matters and gives the mechanics a frame, without taking over. Co-op is supported, so you can bring someone along. It is available broadly, on 4 platforms. It sits in the mid price bracket.
What stands out
- Beat em up action
- Roguelite elements
- Co-op mode
This fits you if
- you are after a proper adrenaline rush
- levelling, looting and optimising a build is your kind of loop
- you want real resistance and are fine with dying a lot
- you have someone to play with
Look elsewhere if
- you want to relax and not be punished for mistakes
- repetition wears you down instead of drawing you in
- you specifically want an open world to roam
What it costs you in time
About 20 hours in total. At three evenings a week and two hours each, you will be busy for roughly 3 weeks, or 10 sessions.
How the rating ranks
Critics settled on 90 out of 100, which puts it above 85 percent of the 1206 games here and at rank 124 overall. That is a strong score, comfortably above what most releases manage.
For comparison, Action averages 83 points across the database, so this one sits 7 points above its own genre. The figure rests on a comparatively small number of ratings, so treat it as an indication rather than a verdict.
Released in 2025, so it is current. Expect it to run well on modern hardware and still get patches.
The facts
- Release year
- 2025
- Genres
- Action, RPG, Roguelike
- Playtime
- approx. 20 hrs.
- Difficulty
- Demanding, punishing
- Story weight
- Present and relevant
- Play with
- Solo, Co-op
- Setting
- Fantasy
- Visual style
- Stylised
- Price bracket
- Mid price
- Platforms
- Xbox, PlayStation, Switch, PC
- Critic rating
- 90 / 100
Direct comparison
| Genres | Release year | Playtime | Critic rating | Price bracket |
|---|---|---|---|---|
| Absolum | 2025 | approx. 20 hrs. | 90 | Mid price |
| Sworn | 2025 | approx. 30 hrs. | 77 | Mid price |
| Children of Morta | 2019 | approx. 15 hrs. | 83 | Budget |
| Rogue Legacy | 2013 | approx. 20 hrs. | 86 | Budget |
If you liked this, try these
- Sworn Shared: Action, RPG, Fantasy, longer
- Children of Morta Shared: Action, RPG, Fantasy
- Rogue Legacy Shared: Action, Roguelike, Fantasy
- Realm of Ink Shared: Action, RPG, Fantasy, longer
- Ravenswatch Shared: Action, RPG, Fantasy
- Path of Exile Shared: Action, RPG, Fantasy, longer